Posts Tagged ‘design systems’

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  1. 04 Nov, 2019

    A Design System Governance Process

    You can have a comprehensive design system that contains a slew of well-structured components, thorough documentation, thoughtful guidelines, and a well-considered design language. But if a design system user can’t get done what they’re trying to get done, the whole […]

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  2. 23 Aug, 2019

    The ABCs of Design Systems – Curiosity by Design – Medium

    Some great thoughts in here. The ABCs of Design Systems – Curiosity by Design – Medium

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  3. 17 Jul, 2019

    Frontend Design, React, and a Bridge over the Great Divide

    Frontend designers create the HTML, CSS, and presentational JavaScript code that powers web products’ user interfaces. I see frontend design as helpful mortar that bridges the gap between design and development. Of course “frontend designer” may or may not be […]

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  4. 10 Jul, 2019

    Extending Atomic Design

    Atomic design is now over 6 years old (which is nuts!). I’m thrilled that all these years later the methodology continues to help teams think of their user interfaces as a hierarchical, interconnected set of components that build real product […]

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  5. 09 Jul, 2019

    Seeing the Pages For the Components | adjacent

    Fantastic post by Dan Rose about the importance of flow and cohesion for effective web design. In this component-driven world flow and cohesion often take a backseat to modularity. I was fortunate enough to watch Dan at Smashing Conf demonstrate […]

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  6. 09 Jul, 2019

    Tracking Polaris – Shopify UX

    This is a great read about how the Shopify team designed and grew their design system over the last two years. Note the focus on culture building, communication, and curation. Great stuff! Read: Tracking Polaris – Shopify UX

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  7. 18 Jun, 2019

    The Technical Side of Design Systems at CSS Day in Amsterdam

    I had a fantastic time traveling to Amsterdam to speak at CSS Day (I was part of the + UI Special day). It was an absolutely phenomenal event and I learned a ton from all the amazing speakers. In my […]

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  8. 26 Apr, 2019

    Let’s Make A Design System! Live Coding at Smashing Conf

    I had a great time at Smashing Conf San Francisco, where my session involved live-coding a design system on stage. It was the first time I’ve ever live-coded on stage before and was terribly nervous about the whole thing. Thankfully, […]

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  9. 10 Mar, 2019

    Best practices: components, styles, and shared libraries

    While I still have plenty of doubts of having to maintain a 1:1 static version of a design system, this rundown of how to create a component library in Figma is a great walkthrough if that’s the path you’re going […]

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  10. 29 Jan, 2019

    My Skillshare Class Is Live!

    I’m thrilled to announce my Skillshare class about creating successful design systems is live! Here’s what the course is about: After working with many organizations to develop customized design systems, Brad saw the need for a straightforward approach that anyone […]

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  11. 20 Jan, 2019

    Composing Components

    Good case study for building out a React-powered design system.

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  12. 03 Jan, 2019

    Design Systems Workshop

    I’m super excited to head to Austin, Texas to give a workshop all about creating and maintaining design systems. I’m likely not doing a lot of design systems workshops this year, so don’t miss your chance! You can get tickets […]

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  13. 06 Nov, 2018

    Design Systems: Mastering Design at Scale

    Dan Mall, Josh Clark, and myself partnered with the fine folks at InVision to create a video series called Design Systems: Mastering Design at Scale. In the series, we share lessons learned from our experience helping organizations create and maintain […]

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  14. 02 Nov, 2018

    Enforcing Accessibility Best Practices with Component PropTypes

     I’m diving into React a lot more, and I’m specifically focused on making rock-solid, dumb presentational components that can be ingested by other applications. Part of making these components rock-solid is providing some definition and guardrails for the props […]

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  15. 01 Nov, 2018

    Yes, your startup is ready for a design system

    Rather than starting out by building out buttons and components (a mistake we made early on), focus instead on building flows and working backward from there. It took hundreds of sketches, brainstorming sessions across teams, wireframes, and mockups to arrive at […]

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  16. 01 Nov, 2018

    A Frontend Workshop Environment

    Where do you build UI code? That sounds like a dumb question, but it’s a deceptively important one. There’s a few ways to do it: UI code is authored within your application environment. If you’re working on a WordPress or Drupal […]

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  17. 18 Oct, 2018

    How much documentation to include in a style guide?

    I was asked this question on Twitter: @brad_frost How do you recommend a team document small decisions made on standards / design systems? Example: Button size is ___ because of ____. I don’t think we should list all of this […]

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  18. 17 Jul, 2018

    Yes, Alan, There Is An ROI For UX Design

    The obvious place designers go when trying to calculate the bottom line is to ask the question, If I change the design, how much more income could we generate? But there’s another way design can help: reducing the costs. A much-overlooked portion of […]

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  19. 09 Jul, 2018

    Working With Atomic Design and Pattern Lab Online Course

    I’m excited to share an online course called Working With Atomic Design and Pattern Lab for Gymnasium. Here’s what the course covers: This course will teach students the atomic design methodology, setting up Pattern Lab, building & using UI components […]

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  20. 25 Jun, 2018

    Distinct Design Systems

    Here’s Dan with some smart words about the importance of baking the organization’s specific points of view, principles, and ingredients into their design system. In our work together, we’ve often used “better than Bootstrap” as a rallying cry. Dan explains: […]

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  21. 24 Jun, 2018

    Reflections on building an MVP design system in 3 months

    This post lays out a lot of the first steps of creating a design system in short order. I enjoy how the author reflected on some of the initial tool and process churn as the team found their bearings. This […]

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  22. 14 Jun, 2018

    Tools In The Basement

    After putting my daughter to bed last weekend, I crept downstairs to finally hang pegboard and organize the jumble of tools scattered around my basement. And wow, what a therapeutic, enjoyable experience that was! As I was performing this strangely […]

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  23. 13 Jun, 2018

    Style Guide Guide, Gatsby Edition

    We’re happy to announce Style Guide Guide, Gatsby Edition! You can check out the demo here. The workshop and the storefront There are lots of moving parts, tools, and environments involved in making a design systems take shape. We’ve found […]

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  24. 01 Jun, 2018

    Encouraging Play in Design Systems

    Here’s Tyler Sticka with a great article about how important it is for a UI design system to continue to evolve and improve over time. You can’t just get things built and then say, “That’s it! Things must stay this […]

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  25. 08 May, 2018

    Design Systems

    Here’s Jeremy with some wise words about design systems. The generally-accepted definition of a design system is that it’s the outer circle—it encompasses pattern libraries, style guides, and any other artefacts. But there’s something more. Just because you have a […]

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  26. 23 Apr, 2018

    Design systems will only work if we improve the way we work together

    I really appreciate Alex Lillo taking the time to write up this review of my workshop I conducted in London last week. We need teams that have enough understanding and empathy for each others’ work, that value working together instead […]

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  27. 02 Apr, 2018

    Creating Themeable Design Systems

    TL;DR: Design systems + CSS Zen Garden = Awesome. Is it possible to create a single design system that powers wildly different-looking brands and experiences? The answer is yes! But why would you want to? Different audiences and contexts – […]

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  28. 29 Mar, 2018

    Dealing with Site Headers in Design Systems

    98% of the time I’m all about component reuse. Make components content and context agnostic, make them flexible and versatile, and make them extensible. That’s all great stuff. The big exception for me is a site header (or global header, […]

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  29. 27 Mar, 2018

    The Evolution of Tools

    I love how Jon Gold’s brain works. He expresses the desire to have more systematic designs, but the process of actually making that happen is tedious and manual. But what if we could systematize the way we observe and reason […]

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  30. 12 Feb, 2018

    Your Sketch library is not a design system redux

    I wrote a post where I talk about how a set of components living inside static design tools like Sketch isn’t itself a design system. Pardon my clickbait. Perhaps a better title would have been “Your Sketch library is not a(n […]

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