Words that would otherwise be coming out of my mouth

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  1. 28 Apr, 2016

    Copy Editing Atomic Design

    I’m in the process of wrapping up the manuscript of Atomic Design, and it’s time to begin the copy editing process. Up until this point this book project has been a solo endeavor. Writing this book in the open has been fantastic so […]

  2. 26 Apr, 2016

    Design Edu Today Podcast

    I had a great time chatting with Gary Rozanc about working remotely, atomic design, and a whole lot more.

  3. 05 Apr, 2016

    Clarity Conf: Designing for Earthlings and Astronauts

    At Clarity Conference in San Francisco, Richard Danne discussed his long experience creating style guides for massive organizations. Here are my notes from his talk: Richard didn’t invent the style guide, but worked on the NASA style guide, which was one of the […]

  4. 05 Apr, 2016

    Clarity Conf: Living Systems: Brand in the context of peoples lives.

    At Clarity Conference in San Francisco, Jeremy Perez-Cruz talked about the human elements that go into great brand systems. Here are my notes: Jeremy founded Etsy’s global brand design studio, and he believes the future of branding is in-house. After that, he went […]

  5. 02 Apr, 2016

    Clarity Conf: Baking Accessibility In

    At Clarity Conference in San Francisco, Cordelia McGee-Tubb talked about building accessibility into design systems. Here are my notes: Cordelia is an accessibility specialist at Dropbox and used to work at Salesforce. Accessibility is creating experiences that anyone can use regardless […]

  6. 02 Apr, 2016

    Clarity Conf: Communicating Animation

    At Clarity Conference in San Francisco, Rachel Nabors talked about UI animation and how to document animation within a design system. Here are my notes: Rachel has worked on Dev Tools Challenger, Alice in Videoland, and helped with the motion portion of Salesforce’s […]

  7. 02 Apr, 2016

    Clarity Conf: Being Human, Being Slack

    At Clarity Conference in San Francisco, Anna Pickard discussed everything that goes into creating a cohesive voice and tone at Slack. Here are my notes: Anna works at Slack, and is tasked with making a style guide to deal with the company’s fast […]

  8. 02 Apr, 2016

    Clarity Conf: Crawl, Walk, Run – the Evolution of a Design System

    At Clarity Conference in San Francisco, Stephanie Rewis & Brandon Ferrua discussed the creation of the CSS framework that’s part of Salesforce’s Lightning Design System. Here are my notes: Salesforce has 20,000 employees and has made lots of acquisitions. There are internal developers […]

  9. 02 Apr, 2016

    Clarity Conf: Code Patterns for Pattern-Making

    At Clarity Conference in San Francisco, Miriam Suzanne talked about establishing patterns to make your codebase easy to document and maintain. Here are my notes from her talk: Miriam works at Oddbird and is the creator of Susy amongst many other web tools. Patterns lead to […]

  10. 01 Apr, 2016

    Clarity Conf: Deconstructing Web Systems; or, A Pattern Language for Web Development

    At Clarity Conference in San Francisco, Claudina Sarahe discussed the many types of patterns that make up frontend web systems. Here are my notes: Claudina works on Casper on their design system. Patterns are a collective memory of things which work in our […]

  11. 01 Apr, 2016

    Clarity Conference: Beyond the Toolkit: Spreading a System Across People & Products

    At Clarity Conference in San Francisco, Nathan Curtis talked about making design systems and how to make sure they take root at your organization. Here are my notes: Google hit a home run with Material Design, but is it all really […]

  12. 31 Mar, 2016

    Clarity Conf: Building empowering style guides with practical research

    At Clarity Conference, a conference all about design systems and style guides (!) in San Francisco, Isaak Hayes & Donna Chan describe their process for creating a style guide at AppDirect. Here are my notes: Style guides should be usable for […]

  13. 14 Mar, 2016

    Trump.css

    Trump.css pic.twitter.com/8Ezki3F7fg — Brad Frost (@brad_frost) March 14, 2016

  14. 02 Mar, 2016

    AMA on Designer News

    I’m doing an Ask Me Anything session on Designer News. I’m happy to answer any questions you may have, especially around atomic design, the role of frontend design in the design process, responsive design, bullshit, music, art, and whatever else. […]

  15. 22 Feb, 2016

    Peak Style Guide

    Chris Coyier ended the latest CSS Tricks newsletter with some thoughts about style guides. As much as I love style guides, and I love style guides, I wonder if we’re at Peak Style Guide. I’ve seen logos and mascots. I’ve seen dedicated […]

  16. 17 Feb, 2016

    Frontend Design

    Somewhere between design – a world of personas, pixels, and polish – and engineering – a world of logic, loops, and linux  – lies frontend design. Frontend design involves creating the HTML, CSS, and presentational JavaScript code that makes up a user […]

  17. 27 Jan, 2016

    Email Responses #3: UX Designer or Front-End Developer?

    I am currently going through the frustration of working in a traditional ‘waterfall agency’. They are not going to change process, client work is suffering and it’s got to the point that I am looking for a new job. Like […]

  18. 25 Jan, 2016

    Experts Weigh In: What Is The Most Common Web Design Mistake You See?

    Adobe asked me to weigh in on the most common web design mistake I see. The answer in a word: bullshit. But of course I elaborated a bit. I think the most common web design mistake I see is sites […]

  19. 25 Jan, 2016

    Performance Budget Builder

    Performance budgets are awesome. So I made a thing to help you make performance budgets. The Performance Budget builder lets you lay out your template types, set a size budget for each template type, then plug in the sizes for each […]

  20. 12 Jan, 2016

    Frontend Guidelines Questions

    The frontend considerations of an organization are many. We’re overwhelmed by tools, processes, workflows, styles, opinions, and ever-changing best practices. In order for frontend teams to create cohesive, consistent work, it’s important for organizations to establish some guidelines for how […]